Thursday, September 4, 2008
WK3 (9-4) - Social Networking
Know the difference - what's your level of intimacy/enthusiasm?
This week we talked about the difference and how unforums.com and the despoiler.org are the primary locations for the ARG player social network (right now) We listened to an episode of Anything You Ever Wanted to Know… from KERA because it is a perfect example of group information sharing in real time.
This week's HW:
Read the “Chaotic Fiction," "CF/ARG Debate" and "Social Networking" articles, and blog about it here. Also, pick a new and ongoing ARG from ARGN or UF - and start playing - be sure to contribute to unforums.com & despoiler.com – meta threads are OK too!
Next Week: "Real World Elements"
Next Month's Presentations:
ARG ------ STUDENT ------ PRES DATE
Majestic ------- Leslie ------- WK7 (10-2)
The Beast ------- Nitin ------- WK7 (10-2)
I Love Bees ------- Sherri ------- WK8 (10-9)
HEX 168 ------- Robert ------- WK8 (10-9)
CtW ------- Mary Ann ------- WK9 (10-16)
Urban Hunt ------- Jason ------- WK9 (10-16)
Year Zero ------- Adam ------- WK10 (10-23)
Ocular Effect ------- Perry ------- WK10 (10-23)
Lost / Find 815 ------- Candace ------- WK10 (10-23)
Heroes 360 ------- Zen ------- WK10 (10-23)
Monday, September 1, 2008
ARG Glossary and Index
Friday, August 22, 2008
Partial Syllabus
Course Syllabus: ATEC (EMAC) 4326
ATEC (EMAC) 4326 Thursdays 4 - 6:45 PM (Emergent Media Production – Part 1)
a.k.a. The “Alternate Reality Game” Class (emac.utdallas.edu)
Dr. Adam Brackin – 214-354-6161
albrackin@gmail.com (alb032000@utdallas.edu)
"This is Not a Game" is the catchphrase for "Alternate Reality Games", the newest form of Interactive Online Entertainment. They were born from interactive forms of "Guerrilla Advertising" and are made up by a blending of Social Networks, Interactive Fiction, and MMOGs. This class will explore all things ARG from its history to its future, including the known boundaries of "Interactive Online Entertainment" and "Chaotic Fiction" as they relate to ARG, as well as the art and science of creating and playing ARGs.
Students will be asked to research, follow, and analyze past and current ARG games and to engage in the first steps in creating an online fictional self within the context of an interactive online environment through tools such as ARGn.com, Unfiction.com, Despoiler.org, and the ARGology.org project, as an interactive part of mapping the genre as it discovers itself.
THIS IS NOT A GAME - Dave Szulborski
ISBN-13: 978-1-4116-2595-2
(or at http://www.lulu.com/content/99444)
BEYOND REALITY
ISBN-10: 1592007376
ISBN-13: 978-1592007370
Suggested Course Materials (Req. for Grad Students)
DIGITAL STORYTELLING
ISBN-10: 0240809599
ISBN-13: 978-0240809595
THROUGH THE RABBIT HOLE - Dave Szulborski
ISBN: 978-1-4116-4828-9
http://www.lulu.com/content/162754
Assignments & Academic Calendar
WK1 (8-21) - Quick and Dirty Intro
WK2 (8-28) - Intro to ARG
WK3 (9-04) - Social Networks
WK4 (9-11) - Real World Elements
WK5 (9-18) - Interactive Storytelling (Chaotic Fiction)
WK6 (9-25) - TINAG – textbook / BR – textbook
WK7 (10-2) - Pregame – Presentations
WK8 (10-9) - Mainstream ARG – Presentations
WK9 (10-16) - Grassroots ARG - Presentation
WK10 (10-23) - Extended TV - Presentation
WK11 (10-30) – New Media / Future of ARG
WK 12 (11-6) – Current games – Presentations
WK 13 (11-13) – Current games – Presentations
WK 14 (11-20) – Current games – Presentations
WK 15 (11-27) - THANKSGIVING (NO CLASS)
WK 16 (12-4) – Current games – Presentations
WK 17 (12-11) - Final Class (if needed)
DELIVERABLES:
Regular weekly HW assignments (email to me / bring to class)
Weekly contribution to internal class discussion blog (http://argclass.blogspot.com/)
Regular Contribution to ARG community (email regular “monthly” status updates)
The ARGology.org project
unforums.com game forums
despoiler.org site
other sites?
presentation to class about chosen “historical” ARG (10/2-10/23)
3-5 page paper about chosen historical ARG (due your presentation day)
presentation to class about chosen “current” ARG (11/6-12/4) from ARGn or UF “What’s Hot” lists about an ongoing game
3-5 page paper about chosen current ARG (due your presentation day)
This class relies heavily on discussion and class participation. Students will be expected to attend ALL classes unless you have a special circumstance in which case you MUST contact me in advance by phone or email! A student who misses more than one class session or misses without approval will be required to do an additional project or have their grade dropped by one letter for the course. Late work will be dropped by one letter grade for each week it is late. No Exceptions.
If you experience any problems with your UTD account you may send an email to: assist@utdallas.edu or call the UTD Helpdesk at 972 883-2911.
Welcome to the UTD ARG class blog!
ARG is one of the hottest new forms of massive multi player online games. Though born in advertising, it has become so much more and is on the verge of splitting into dozens if not hundreds of sub-genres within the next few years. ARG blends virtual and real-world elements into an enticing blend of reality and fiction that has recently been seen in movies, television shows, commercials, and used to promote every type of product imaginable. ARG has blurred the line between fiction and reality for millions of players who have dared to enter the ARG "rabbit hole," follow the "trailhead" laid by the ARG "puppetmasters," and discover the secrets of an Alternate Reality.
This class will explore all things ARG from its history to its future, including the known boundaries of "Interactive Online Entertainment" and "Chaotic Fiction" as they relate to ARG, as well as the art and science of creating and playing ARGs. Students will be asked to research, follow, and analyze past and current ARG games and to engage in the first steps in creating an online fictional self within the context of an interactive online environment through tools such as ARGn.com, Unfiction.com, Despoiler.org, and the ARGology.org project, as an interactive part of mapping the genre as it discovers itself.
Dr. Adam Brackin has acted as the director of game development at Fundi Interactive Games since 2006. He has been the head writer and Creator of numerous works of Collaborative Online Fiction, most recently the 2006-2007 "Deus City" ARG, and the 2008 "Conspiracy Asylum" Online Interactive Fiction spin-off. He spoke as a panel member in the 2007 San Francisco ARGfest and most recently represented Fundi and UT-D at the Boston ARGfest in August 2008.
This course is part of the new program in Emerging Media at UT Dallas.